This is in continuation of my posts on Seam Carving. In the previous article, I was talking about making Seam Carving as a web service. I had noted that both HTML Canvas, and Flash were terribly slow while resizing images. The Java implementation of the algorithm seemed fast enough, and given network speeds of today, server based image resizing seems like a practical solution to bring seam carving to the browser. Due to lack of hosting space, I was not really able to host the servlet. However, it would be great if someone could host the Java Servlet that I wrote.
I am still trying to host it by writing a PHP version and hosting it. Will post the link as soon as that is complete.